01Watch

Before the first cut, it watches everything.

Nine cameras. Forty-one minutes of a lighthouse in the rain. Horizon, focus, exposure, motion, and the exact frame the beam finds the lens.

02Select

Most of what you shoot is the cutting-room floor.

It knows which is which. And it keeps every take it passed on, in case you disagree.

03Assemble

Then it finds the story, and opens on the moment you can’t look away from.

Hook, build, hold, release. Dead air out. The lantern goes first.

04Rhythm

It cuts where the music breathes.

Downbeats land on the light. When the foghorn speaks, the score steps back.

05Time

Time is just another thing to edit.

Ramp it, freeze it, run it backwards. The rain waits for you.

06Mood

Same night. Five feelings.

Every pass of the beam brings a new grade. The scopes keep it honest.

07Draw

Not everything is shot. Some things are drawn.

Charts, diagrams and hand-drawn motion, animated on twos, then cut straight into the footage.

08Type

Titles that live inside the shot.

Behind the tower. Under the beam. Locked to the camera.

09Track

Point at anything. It holds on.

A buoy in a swell, a lantern, the rocks. Every point solved, every frame. The label never slips.

10Build

Every frame is a stack of decisions.

Pull it apart. Replace the sky. Add what was never there.

There is no footage on this page.

Every frame you’ve seen is being rendered right now, on your device.

11Characteristic

Every lighthouse has a characteristic.

A pattern of light no other lighthouse shares. Sailors read it from miles away.

Editors have one too.

12Your eye

You have one too.

We’ve been watching how you watch.

It doesn’t learn your presets.

It learns your eye.

AUTEURIQ

00/13Prologue

Early access

Under the film

Everything you just watched is one editable program.

In Cadence, a decision isn’t a pixel. Every cut, ramp, grade, title and track is a line in a program: the thing the model writes, the editor opens, and the engine renders. Change a line and everything downstream re-flows.

How Cadence thinks

Five layers, one intention.

  1. L1

    Intent

    What should this feel like, and for whom. The brief, your references, your characteristic.

  2. L2

    Structure

    What happens, in what order. Takes, story beats, hooks, the shape of attention.

  3. L3

    Treatment

    Time, color and sound as curves. Ramps, grades, beat sync, the mix.

  4. L4

    Composition

    Type, graphics, masks and tracks. Hand-drawn motion and titles that sit inside the shot.

  5. L5

    Scene

    Depth, light, cameras and CG. The frame stops being flat.

Underneath, a perception stack watches motion, meaning, speech and music. On top, your style conditions every layer, learned from a handful of your own edits.

Questions

What Cadence is, plainly.

Cadence v1 · private research preview

Bring it your footage.

We’re opening Cadence to a small group of creators, editors and studios first. Tell us who you are.

I am